![]() Clients make up the remainder of players. The editor and listen server count as players, a dedicated server will not. This option defines the number of players to spawn in the game when launched. Also while in Play mode, when you move windows around, their locations will be remembered for your next Play in editor session (so you will not have to keep moving them around which makes testing easier).Īlso inside Advanced Settings, there is a section for setting up additional multiplayer options: When playing in the editor using new windows for each play session, you will notice at the top of each window it will display if the player is a server or client. Once you have entered a window size, when you play in the editor, each new window will be of the same size. You set the Left and Top position windows that are created or click the checkbox for Always center window to screen. You can choose from a number of preset window sizes or manually enter a window size (we specified 640x480 in our example). The Play in New Window size option allows you to set the size and default position of windows that are created. ![]() Set the desired window sizes under the Play in New Window section. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |